Do we need a Go-live License to use Deep Earth?

Jul 7, 2008 at 4:42 AM
Hey guys,

Amazing work here! Came across this by chance and completely blown away by what you guys have done. Is this a project that can be used in a go-live project, or are the restrictions on reusing this code?

Jul 7, 2008 at 9:16 AM
Thanks! There will be no restrictions on the use of the code, you can happily do what you want with it. If you have any ideas we would always welcome your contributions.
We did a major code update today that did a lot of refactoring to the code and applied some great architecture from Shaun. The source is a little unstable currently, some issues with panning and not all properties are exposed etc. I will be doing a release when we have a base level of functionlaity ready, I would wait for this but start playing with it today.
Jul 7, 2008 at 11:58 PM
That is great news John, btw this is Jose from the remix 08 talk.

Again great work guys and I would love to contribute, I'm just currently creating an animation engine that let's you create a fly-thru tour of a known mapped out area (for a client who wants to showcase their properties in a given suburb)

When done will send you a link to work out if you want this feature in your mapping SDK.

ps. I'll raise a spearate thread for this BUT I'm experiencing some pretty poor rendering of the tiles, there almost smudged with 2 sets of maps (even if its not in hybrid layout). It's as if the tiles undereneath haven't fully finished loading and the tiles above haven't finished unloading. Anyway for another thread!
Jul 8, 2008 at 7:07 AM
Hey Jose!
Yeah we have found it can look weird if your at an in-between zoom level and you get the tiles from two levels blending badly. Our aim is to preserve the actual tile layers to prevent this but we are having some minor bugs with the control having a mind of its own.
Look forward to seeing what you have done RE fly through.
Jul 10, 2008 at 10:35 PM
So this thread could be a little confusing. This project is open source, the little license tab will tell you that you can do anything you please with the code with no need to contribute back if you don't want too (I hope people will).
What this does not include is the underlying data and imagery that we connect to. The offical blurb is:

“The Use of this product does not include license to the Microsoft® Virtual Earth™ Platform. If your application does not comply with the Microsoft® Virtual Earth™ Terms of Use you may contact a Microsoft licensing specialist to acquire rights to use the platform outside the documented terms of use.”

And the act of hitting the tile servers directly = you need to contact MSFT licensing, not new, there are plenty of people using flash with VE who do this. Of coarse you don't have to use Virtual Earth with this project, you could use your own data or another provider but Virtual Earth is awesome if you want the whole world in great resolution and at a really good price point. Last time I spoke to them there are various flexible packages available, and I hope as things move forward a really simple offering becomes available for solutions like this.

For our public prototype we will use Virtual Earth as it is going to show off this project with the best data and imagery available (14 petabytes), at this time Microsoft has not stopped us from doing this, hey it helps them too!

So hey dont let this stop you from playing with the code, learning some Silverlight and having fun. Things move quickly and ultimately if you have a great commerical idea then any map data provider is going to want a small % for their rich data, I just wish it was more simple.

If anyone has any questions on the please ask.
Nov 1, 2008 at 5:52 AM
what about OSM? Do they require a license as well if you wish to go public?
Nov 2, 2008 at 11:36 AM
Check out what OSM says here:

From what I have read, as long as you give proper credit you should be ok.
Nov 2, 2008 at 11:55 AM
Edited Nov 4, 2008 at 9:07 PM

Properly why soul added the icon/copyright image in the bottom corner ?

Nov 2, 2008 at 9:49 PM
So we have now implimented the new Virtual Earth Web Service (VEWS) to get Virtual Earth tiles offically. In order for you to do this you need to get an account, a 90 day free account is available but you get the word "staging" on all your tiles.
I have contacted OSM twice with no responce. It appears they recommend, if you want to use their service, to download the tile making tool, feed in the latest data and host your own tiles. Certainly if you wanted to do something commerically with their tiles this is a must as they offer no promise of uptime on their tiles. We will make every effort to give credit to data sources.
Ulimatetly this project is a control that sits on top of a datasource. We have no plans to host or supply these datasources but are very open to those that do supply these connecting to and using this control. I believe someone is currently working on the code to connect to WMS.