<?xml version="1.0"?><?xml-stylesheet type="text/xsl" href="/rss.xsl"?><rss version="2.0"><channel><title>DeepEarth</title><link>http://deepearth.codeplex.com/project/feeds/rss</link><description>DeepEarth is an open source, standards oriented Silverlight mapping framework. It provides a rich framework for integrating and visualising spatial layers, services and data.</description><item><title>New Post: Drag&amp;drop Point</title><link>http://deepearth.codeplex.com/discussions/433684</link><description>&lt;div style="line-height: normal;"&gt;Hi, i add a point on the map and it gets style in app.xaml like this:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Style x:Name=&amp;quot;PoiStyle&amp;quot; TargetType=&amp;quot;userControls:Poi&amp;quot;&amp;gt;&lt;br /&gt;
&lt;pre&gt;&lt;code&gt;            &amp;lt;Setter Property=&amp;quot;RenderTransformOrigin&amp;quot; Value=&amp;quot;0.5,0.5&amp;quot; /&amp;gt;
            &amp;lt;Setter Property=&amp;quot;AnchorPoint&amp;quot; Value=&amp;quot;0.5,1.0&amp;quot; /&amp;gt;
            &amp;lt;Setter Property=&amp;quot;Template&amp;quot;&amp;gt;
                &amp;lt;Setter.Value&amp;gt;
                    &amp;lt;ControlTemplate TargetType=&amp;quot;userControls:Poi&amp;quot;&amp;gt;
                        &amp;lt;Image HorizontalAlignment=&amp;quot;Center&amp;quot; VerticalAlignment=&amp;quot;Center&amp;quot; x:Name=&amp;quot;poiImage&amp;quot; AllowDrop=&amp;quot;True&amp;quot; &amp;gt;
                        &amp;lt;/Image&amp;gt;
                    &amp;lt;/ControlTemplate&amp;gt;
                &amp;lt;/Setter.Value&amp;gt;
            &amp;lt;/Setter&amp;gt;
        &amp;lt;/Style&amp;gt;
&lt;/code&gt;&lt;/pre&gt;

Then i crate i Poi.cs and it's baseclass s PointBase.cs. how can i this point draggable ? &lt;br /&gt;
&lt;/div&gt;</description><author>rmzn</author><pubDate>Tue, 19 Feb 2013 15:42:07 GMT</pubDate><guid isPermaLink="false">New Post: Drag&amp;drop Point 20130219034207P</guid></item><item><title>New Post: Using Service ArcGIS Server</title><link>http://deepearth.codeplex.com/discussions/428844</link><description>&lt;div style="line-height: normal;"&gt;
&lt;p&gt;How to using Service ArcGIS Server into DeepEarth?&lt;/p&gt;
&lt;p&gt;mail :duongdh.tnmt@gmail.com&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;Thanks for all&lt;/p&gt;
&lt;/div&gt;</description><author>haiduong_35n</author><pubDate>Tue, 08 Jan 2013 07:37:02 GMT</pubDate><guid isPermaLink="false">New Post: Using Service ArcGIS Server 20130108073702A</guid></item><item><title>New Post: How create *.KML</title><link>http://deepearth.codeplex.com/discussions/424810</link><description>&lt;div style="line-height: normal;"&gt;
&lt;p&gt;How create *.KML?&lt;/p&gt;
&lt;/div&gt;</description><author>camiza</author><pubDate>Wed, 26 Dec 2012 19:44:00 GMT</pubDate><guid isPermaLink="false">New Post: How create *.KML 20121226074400P</guid></item><item><title>New Post: Reprojecting WMS map from EPSG:4326 to EPSG:27700</title><link>http://deepearth.codeplex.com/discussions/400306</link><description>&lt;div style="line-height: normal;"&gt;
&lt;p&gt;Dear all,&lt;/p&gt;
&lt;p&gt;I have WMS map from geoserver which is projected to EPSG:27700 (British National Grid).&lt;/p&gt;
&lt;p&gt;Currently the same wms map is working well configured to EPSG:4326 (Mercator Projection) in the WmsTileSource.cs.&lt;/p&gt;
&lt;p&gt;Can anyone guide me in reprojecting the same wms map from EPSG:4326 to EPSG:27700?&lt;/p&gt;
&lt;p&gt;Your help will be appreciated.&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;Thanks and regards,&lt;/p&gt;
&lt;p&gt;Ram&lt;/p&gt;
&lt;/div&gt;</description><author>ramsai1973</author><pubDate>Mon, 22 Oct 2012 13:16:39 GMT</pubDate><guid isPermaLink="false">New Post: Reprojecting WMS map from EPSG:4326 to EPSG:27700 20121022011639P</guid></item><item><title>Source code checked in, #69631</title><link>http://deepearth.codeplex.com/SourceControl/changeset/changes/69631</link><description>Upgrade&amp;#58; New Version of LabDefaultTemplate.xaml. To upgrade your build definitions, please visit the following link&amp;#58; http&amp;#58;&amp;#47;&amp;#47;go.microsoft.com&amp;#47;fwlink&amp;#47;&amp;#63;LinkId&amp;#61;254563</description><author>Project Collection Service Accounts</author><pubDate>Mon, 01 Oct 2012 21:13:48 GMT</pubDate><guid isPermaLink="false">Source code checked in, #69631 20121001091348P</guid></item><item><title>Source code checked in, #69630</title><link>http://deepearth.codeplex.com/SourceControl/changeset/changes/69630</link><description>Checked in by server upgrade</description><author>Project Collection Service Accounts</author><pubDate>Mon, 01 Oct 2012 21:07:03 GMT</pubDate><guid isPermaLink="false">Source code checked in, #69630 20121001090703P</guid></item><item><title>New Post: Getting Started with DeepEarth</title><link>http://deepearth.codeplex.com/discussions/397128</link><description>&lt;div style="line-height: normal;"&gt;
&lt;p&gt;Hi All,&lt;/p&gt;
&lt;p&gt;I'm a newbie in using DeepEarth. I've loaded DeepEarth 1.1.&lt;/p&gt;
&lt;p&gt;I have VS2010 with Silverlight 4.0 in my machine. I was unable to open the downloaded DeepEarth application files in VS2010, therefore I opened the application files in VS2008.&lt;/p&gt;
&lt;p&gt;Then having OpenStreetMap set as startup project in VS2008 tried to run the application I was happy to see the map being displayed on the browser. I tried to create new Silverlight Application within the DeepEarth\Examples to work on displaying WMS maps
 hosted in Geoserver by just copying the code from OpenStreetMap example and carefully modified MainPage.xaml , MainPage.xaml.cs, MapSourceControl.xaml and MapSourceControl.xaml.cs, However I was not able to view the map on browser even though the modified
 code was intact.&lt;/p&gt;
&lt;p&gt;Having said this, I have few doubts to be clarified:&lt;/p&gt;
&lt;p&gt;1. Can DeepEarth application be run on VS2010 with Silverlight 4.0?&lt;/p&gt;
&lt;p&gt;2. Can you please provide me step by step guide to work on DeepEarth application with suitable sample?&lt;/p&gt;
&lt;p&gt;I look forward for your response.&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;Kind regards,&lt;/p&gt;
&lt;p&gt;Ram&lt;/p&gt;
&lt;/div&gt;</description><author>ramsai1973</author><pubDate>Thu, 27 Sep 2012 10:25:27 GMT</pubDate><guid isPermaLink="false">New Post: Getting Started with DeepEarth 20120927102527A</guid></item><item><title>New Post: How to make zoom by rectangle or zoom to rect</title><link>http://deepearth.codeplex.com/discussions/394418</link><description>&lt;div style="line-height: normal;"&gt;&lt;p&gt;I found solutions. It is simple.&lt;/p&gt;
&lt;p&gt;Just set &lt;strong&gt;Map.GeoBounds&lt;/strong&gt;&lt;/p&gt;&lt;/div&gt;</description><author>Bober</author><pubDate>Wed, 05 Sep 2012 10:48:14 GMT</pubDate><guid isPermaLink="false">New Post: How to make zoom by rectangle or zoom to rect 20120905104814A</guid></item><item><title>New Post: How to make zoom by rectangle or zoom to rect</title><link>http://deepearth.codeplex.com/discussions/394418</link><description>&lt;div style="line-height: normal;"&gt;
&lt;p&gt;Hi,&lt;br&gt;
I have objects on map and I want to zoom map to view all objects on map, but not to minimal zoom. So I have GPS rectangle defined Min and Max values from objects on map. I don't know how to make zoom to this rectangle. It is simmilar as a function called &amp;quot;Zoom
 by rectangle&amp;quot;.&lt;br&gt;
Can you help me?&lt;br&gt;
&lt;br&gt;
Thanks.&lt;/p&gt;
&lt;/div&gt;</description><author>Bober</author><pubDate>Wed, 05 Sep 2012 04:43:00 GMT</pubDate><guid isPermaLink="false">New Post: How to make zoom by rectangle or zoom to rect 20120905044300A</guid></item><item><title>New Post: DeepEarth and TMS layers</title><link>http://deepearth.codeplex.com/discussions/362544</link><description>&lt;div style="line-height: normal;"&gt;
&lt;p&gt;Hi,&lt;/p&gt;
&lt;p&gt;I was wondering whether DeepEarth can server tiles via TMS (much like OpenLayers), so serving tiles from a server tiles folder (no actual tile serving service running on the server).&lt;/p&gt;
&lt;p&gt;Is this possible?&lt;/p&gt;
&lt;p&gt;Thanks,&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;Andre&lt;/p&gt;
&lt;/div&gt;</description><author>cierech</author><pubDate>Mon, 09 Jul 2012 15:08:19 GMT</pubDate><guid isPermaLink="false">New Post: DeepEarth and TMS layers 20120709030819P</guid></item><item><title>New Post: News on WP7 + Deep Earth?</title><link>http://deepearth.codeplex.com/discussions/267432</link><description>&lt;div style="line-height: normal;"&gt;&lt;p&gt;Trying deepearth-65938:&lt;/p&gt;
&lt;p&gt;branch\WP7\DeepEarth.WP7.sln: Neither of the projects load. Loading of all of them fails with "error&amp;nbsp; : The parameter is incorrect."&lt;/p&gt;
&lt;p&gt;branch\DeepEarth_2011\WINDOWS_PHONE\DeepEarth_WP.sln: Projects load but solution does not build.&lt;/p&gt;
&lt;p&gt;- LocationFormat.cs is missing, also other errors.&lt;/p&gt;
&lt;p&gt;Is there any prospect to get a WP7 component built from this changeset? If not, what would be the changeset to try?&lt;/p&gt;
&lt;p&gt;Regards&lt;/p&gt;&lt;/div&gt;</description><author>jnivala</author><pubDate>Thu, 07 Jun 2012 08:09:57 GMT</pubDate><guid isPermaLink="false">New Post: News on WP7 + Deep Earth? 20120607080957A</guid></item><item><title>New Post: Limit Map Range</title><link>http://deepearth.codeplex.com/discussions/356904</link><description>&lt;div style="line-height: normal;"&gt;
&lt;p&gt;Is it possible to limit DeepEarth to only display a part of a map? I would like to specify a range in latitude and longitude and only allow that part of the map to be seen.&amp;nbsp;&lt;/p&gt;
&lt;/div&gt;</description><author>thecaptain0220</author><pubDate>Wed, 23 May 2012 22:12:11 GMT</pubDate><guid isPermaLink="false">New Post: Limit Map Range 20120523101211P</guid></item><item><title>Created Issue: Controls.miniMap ActualView_PropertyChanged stackoverflow [9393]</title><link>http://deepearth.codeplex.com/workitem/9393</link><description>Controls.miniMap&lt;br /&gt;MiniMap.cs&lt;br /&gt;&lt;br /&gt;edit code&amp;#126;&lt;br /&gt;                        if&amp;#40;ReferenceView.Center &amp;#33;&amp;#61; MiniMapView.Center&amp;#41;&lt;br /&gt;                            ReferenceView.SetLocation&amp;#40;MiniMapView.Center,MiniMapView.ViewportWidth &amp;#47; ZoomModifier&amp;#41;&amp;#59;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;       void ActualView_PropertyChanged&amp;#40;object sender, PropertyChangedEventArgs e&amp;#41;&lt;br /&gt;        &amp;#123;&lt;br /&gt;            .......&lt;br /&gt;&lt;br /&gt;                    if &amp;#40;hasFocus &amp;#38;&amp;#38; &amp;#33;DisableSynchronisation&amp;#41;&lt;br /&gt;                    &amp;#123;&lt;br /&gt;                        if&amp;#40;ReferenceView.Center &amp;#33;&amp;#61; MiniMapView.Center&amp;#41;&lt;br /&gt;                            ReferenceView.SetLocation&amp;#40;MiniMapView.Center, MiniMapView.ViewportWidth &amp;#47; ZoomModifier&amp;#41;&amp;#59;&lt;br /&gt;                    &amp;#125;&lt;br /&gt;                    break&amp;#59;&lt;br /&gt;            &amp;#125;&lt;br /&gt;        &amp;#125;&lt;br /&gt;</description><author>storm566</author><pubDate>Fri, 11 May 2012 06:54:50 GMT</pubDate><guid isPermaLink="false">Created Issue: Controls.miniMap ActualView_PropertyChanged stackoverflow [9393] 20120511065450A</guid></item><item><title>New Post: Polygon/LineString hangs App in Digitizer</title><link>http://deepearth.codeplex.com/discussions/354922</link><description>&lt;div style="line-height: normal;"&gt;&lt;p&gt;I think this problem has something to do with new version of Silverlight. In SL4, the objects while map is dragged/moved, don't generate an error. However, in SL5, this error starts occurring. The problem is that how can I control my users who automatically download the latest version of SL (5) and start getting errors.&lt;/p&gt;
&lt;p&gt;I 'll try the solution posted by you. It seems that you have found one clever workaround (it looks like a good job done!).&lt;/p&gt;
&lt;p&gt;Thanks.&lt;/p&gt;&lt;/div&gt;</description><author>grooves</author><pubDate>Wed, 09 May 2012 10:36:50 GMT</pubDate><guid isPermaLink="false">New Post: Polygon/LineString hangs App in Digitizer 20120509103650A</guid></item><item><title>New Post: Polygon/LineString hangs App in Digitizer</title><link>http://deepearth.codeplex.com/discussions/354922</link><description>&lt;div style="line-height: normal;"&gt;&lt;p&gt;Solution to the problem:&lt;br /&gt; &lt;a title="http://marcin.rudzki.net/blokowanie-aplikacji-deepearth-2011-po-bledzie-w-digitizer/?lang=en" href="http://marcin.rudzki.net/blokowanie-aplikacji-deepearth-2011-po-bledzie-w-digitizer/?lang=en" target="_self"&gt;http://marcin.rudzki.net/blokowanie-aplikacji-deepearth-2011-po-bledzie-w-digitizer/?lang=en&lt;/a&gt;&lt;/p&gt;&lt;/div&gt;</description><author>_RuDy_</author><pubDate>Tue, 08 May 2012 15:12:25 GMT</pubDate><guid isPermaLink="false">New Post: Polygon/LineString hangs App in Digitizer 20120508031225P</guid></item><item><title>New Post: Polygon move/pan result in exception in branch/2011/silverlight</title><link>http://deepearth.codeplex.com/discussions/330475</link><description>&lt;div style="line-height: normal;"&gt;&lt;p&gt;Still no clues...&lt;br /&gt;Trying to push it forward, without any success. And You?&lt;/p&gt;&lt;/div&gt;</description><author>_RuDy_</author><pubDate>Tue, 08 May 2012 13:34:00 GMT</pubDate><guid isPermaLink="false">New Post: Polygon move/pan result in exception in branch/2011/silverlight 20120508013400P</guid></item><item><title>New Post: Polygon/LineString hang's App in Digitizer</title><link>http://deepearth.codeplex.com/discussions/354922</link><description>&lt;div style="line-height: normal;"&gt;
&lt;p&gt;Hi!&lt;br&gt;
There is a massive error in Digitizer.&lt;br&gt;
If You draw a Line or Polygon using Digitizer. Than drag/move Map in way that Your Objects will disappear on the top or the left side of Map View, all the App hangs.&lt;br&gt;
&lt;br&gt;
The error thrown is: Value does not fall within the expected range.&lt;/p&gt;
&lt;p&gt;The problem is within:&lt;br&gt;
DeepEarth.Map.Core.Filters -&amp;gt;&amp;nbsp; Synchronizer&lt;/p&gt;
&lt;div style="color:black; background-color:white"&gt;
&lt;pre&gt; &lt;span style="color:green"&gt;// ISelfPositionings may not have an attached location so they are always part of the visual tree&lt;/span&gt;
 &lt;span style="color:green"&gt;// This needs to be optimised. i.e. only arrange element if they are currently visible&lt;/span&gt;
 &lt;span style="color:blue"&gt;if&lt;/span&gt; (element &lt;span style="color:blue"&gt;is&lt;/span&gt; ISelfPositioning)
 {
       Point offset = &lt;span style="color:blue"&gt;new&lt;/span&gt; Point(-locatedPoint.X, -locatedPoint.Y);

        ((ISelfPositioning)element).Refresh(offset, 16848);
 }&lt;br&gt;&lt;/pre&gt;
&lt;/div&gt;
&lt;p&gt;witch call's:&lt;br&gt;
DeepEarth.Toolkit.Geometry -&amp;gt; LineString&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;
&lt;div style="color:black; background-color:white"&gt;
&lt;pre&gt;&lt;span style="color:blue"&gt;protected&lt;/span&gt; &lt;span style="color:blue"&gt;override&lt;/span&gt; &lt;span style="color:blue"&gt;void&lt;/span&gt; Refresh()
        {
            PathGeometry pg = &lt;span style="color:blue"&gt;new&lt;/span&gt; PathGeometry();
            &lt;span style="color:blue"&gt;var&lt;/span&gt; figures = ShapeHelper.CreateSafeFigures(Locations, LocationToPoint, &lt;span style="color:blue"&gt;false&lt;/span&gt;, MaxBound);

            &lt;span style="color:blue"&gt;foreach&lt;/span&gt; (&lt;span style="color:blue"&gt;var&lt;/span&gt; figure &lt;span style="color:blue"&gt;in&lt;/span&gt; figures)
            {
                pg.Figures.Add(figure);            
            }

            &lt;span style="color:blue"&gt;this&lt;/span&gt;.Data = pg;
        }
&lt;/pre&gt;
&lt;/div&gt;
&lt;p&gt;&lt;/p&gt;
&lt;p&gt;As I understand the &amp;quot;needed&amp;quot; optimization is the problem I described higher.&lt;br&gt;
Funny is that if You move objects right or down over the bottom, App works fine.&lt;/p&gt;
&lt;p&gt;I'm trying to find the place to start, but as so far, without any clue.&lt;/p&gt;
&lt;p&gt;My first thought was that problem is the point 0,0 (top,left) and drawing over it. F.e. Point (-1,-1). BUT the PathGeometries are build from points like (450, -172) with success.&lt;/p&gt;
&lt;p&gt;Problem occurs only if last visible on map point goes by the left or top line, all Path points takes negative values and then after UElement Updated Event -&amp;gt; AppException fires.&lt;/p&gt;
&lt;p&gt;What have to be done? &lt;br&gt;
Any one have the same problem?&lt;br&gt;
&lt;br&gt;
Regards for Authors!&lt;/p&gt;
&lt;/div&gt;</description><author>_RuDy_</author><pubDate>Tue, 08 May 2012 13:31:47 GMT</pubDate><guid isPermaLink="false">New Post: Polygon/LineString hang's App in Digitizer 20120508013147P</guid></item><item><title>New Post: infowindow for pushpin</title><link>http://deepearth.codeplex.com/discussions/352572</link><description>&lt;div style="line-height: normal;"&gt;
&lt;p&gt;i created a geolayer and added&amp;nbsp;object of&amp;nbsp;DeepEarth.Geometry.PointBase&amp;nbsp;. this pushpin has infowindow/infobox/popup window etc. property ? i can add child window popup, but it can't do exactly what i want..&lt;/p&gt;
&lt;/div&gt;</description><author>rmzn</author><pubDate>Tue, 17 Apr 2012 15:43:25 GMT</pubDate><guid isPermaLink="false">New Post: infowindow for pushpin 20120417034325P</guid></item><item><title>New Post: DeepEarthMap in TabControl = AnimateBlur Exception ?</title><link>http://deepearth.codeplex.com/discussions/287498</link><description>&lt;div style="line-height: normal;"&gt;&lt;p&gt;Enyone ? Please Help !&lt;/p&gt;&lt;/div&gt;</description><author>melancholy</author><pubDate>Thu, 05 Apr 2012 13:06:40 GMT</pubDate><guid isPermaLink="false">New Post: DeepEarthMap in TabControl = AnimateBlur Exception ? 20120405010640P</guid></item><item><title>New Post: DeepEarth2011 release date ?</title><link>http://deepearth.codeplex.com/discussions/241469</link><description>&lt;div style="line-height: normal;"&gt;&lt;p&gt;Any news about DE 2011 release ?&lt;/p&gt;&lt;/div&gt;</description><author>acsed</author><pubDate>Mon, 19 Mar 2012 16:55:44 GMT</pubDate><guid isPermaLink="false">New Post: DeepEarth2011 release date ? 20120319045544P</guid></item></channel></rss>